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Discover Trends in VR/AR

We surface rapidly growing trends in VR/AR before they take off.

XR Glasses

6,600 vol/mo
664%
(5y)
226%
(1y)
34%
(3mo)

XR glasses are wearable headsets that overlay digital content onto the real world, enabling augmented reality and mixed reality experienc...

482%
(5y)
226%
(1y)
38%
(3mo)

Immersive Technology is the umbrella term for technologies that create or augment perceptual experiences through AR, VR, MR, and related ...

Spatial Computer

1,600 vol/mo
287%
(5y)
204%
(1y)
55%
(3mo)

Spatial computing represents a shift toward computing that blends digital content with the physical environment, enabling interactions an...

257%
(5y)
276%
(1y)
69%
(3mo)

PCVR

3,600 vol/mo
176%
(5y)
13%
(1y)
10%
(3mo)

PCVR refers to virtual reality experiences delivered through a personal computer, leveraging high end GPUs and PC software to provide imm...

Immersive Gamebox

27,100 vol/mo
157%
(5y)
1%
(1y)
41%
(3mo)

Immersive Gamebox is a location based virtual reality (VR) gaming concept that uses large scale tracking, projection, and multiplayer exp...

107%
(5y)
159%
(1y)
102%
(3mo)

Virtual Reality Training is a, established trend where immersive VR environments are used to train personnel across industries such as en...

AR Glasses

12,100 vol/mo
100%
(5y)
76%
(1y)
29%
(3mo)

AR glasses are wearable augmented reality devices designed as eyeglasses or light eyewear that overlay digital content onto the real worl...

OpenXR

2,900 vol/mo
90%
(5y)
27%
(1y)
19%
(3mo)

OpenXR is a royalty free, cross platform API standard from the Khronos Group that enables developers to write immersive AR/VR application...

Mini Gimbal

140 vol/mo
87%
(5y)
48%
(1y)
0%
(3mo)

Mini gimbals are compact, handheld stabilization devices used to steady smartphones and compact cameras, enabling smoother video capture ...

VR Trackers

1,300 vol/mo
78%
(5y)
14%
(1y)
8%
(3mo)

VR Trackers are hardware devices designed to provide precise positional and rotational data for virtual reality systems, enabling externa...

Extended Reality

1,000 vol/mo
64%
(5y)
59%
(1y)
52%
(3mo)

Extended Reality (XR) encompasses immersive technologies including virtual reality (VR), augmented reality (AR), and mixed reality (MR). ...

46%
(5y)
53%
(1y)
84%
(3mo)

Bone conduction headphones are a audio technology that transmits sound through the cheekbones to the inner ear, enabling listening withou...

Hand Tracking

320 vol/mo
45%
(5y)
58%
(1y)
32%
(3mo)

Hand tracking is a mature technology that enables users to interact with digital interfaces using their hands without controllers. It is ...

VR Jobs

880 vol/mo
40%
(5y)
109%
(1y)
34%
(3mo)

VR Jobs refers to the growing ecosystem of career opportunities in virtual reality, including roles in software development, 3D content c...

Vive Tracker

4,400 vol/mo
27%
(5y)
-2%
(1y)
-3%
(3mo)

Vive Tracker is a VR/AR motion tracking device created by HTC as part of the Vive ecosystem, used for precise positional tracking in VR, ...

WebXR

1,900 vol/mo
17%
(5y)
45%
(1y)
35%
(3mo)

WebXR is a standard framework for delivering immersive AR and VR experiences directly in web browsers, enabling cross device, cross platf...

Varjo

1,300 vol/mo
-14%
(5y)
-5%
(1y)
-4%
(3mo)

Varjo is a Finnish company that designs and manufactures ultra high resolution VR/AR/XR headsets and related simulation software, targeti...

Oculus Rift

22,200 vol/mo
-64%
(5y)
-19%
(1y)
-9%
(3mo)

Oculus Rift is a pioneering virtual reality headset developed by Oculus (a subsidiary of Meta) that popularized consumer VR for immersive...

Digital Avatars

1,000 vol/mo
9999%+
(5y)
5106%
(1y)
14%
(3mo)

Digital avatars are virtual representations of users used across gaming, social media, virtual try ons, and metaverse experiences. They r...

360 8K Camera

880 vol/mo
9999%+
(5y)
9999%+
(1y)
9999%+
(3mo)

The 360 8K Camera trend centers on high resolution immersive 360 degree video capture at 8K resolution, driven by consumer demand for ult...